Color Squid
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Pitch
Color Squid is a hypercasual game where you control a cute little squid and need to complete a path, collecting the dots in the order of the gradient, making a colorful figure in the process.
Gameplay Video
Origin
VOODOO has entered a partnership with our school and we consequently had two weeks with them to produced 2 quick prototypes. Color Squid is the second one. Our team was randomly selected from our class.
Team
Florient ESCHALIER – Game Designer
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Myself, Matthieu RIBOULOT – Game Designer, Prototyper
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Corinne FENOGLIO – Game Art
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Paul LANCELOT – Game Art
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Eve BOUCHARD – Programmer
What I did
As the project was very short, almost jam-like, it was a quick back and forth between the Game Designers and the prototype. We did a long brainstorm to finally agree on this idea.
In the project, aside from the main game Design, I made the level generator and some levels. (some are procedurally generated and some are fixed).
Here's a mock-up made the first day.

Post-Mortem
I was not very happy about the exercise at the start, as I usually focus more on more traditional PC/Console games. The teamwork went surprisingly well, considering that I had at this time almost no experience with my other teammates.
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But I find out that I like this game a lot, and I still have it on my phone to kill some seconds when needed. VOODOO was also quite pleased by our prototype even if this collaboration didn't progress further on anything.
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Even if I don't want to go to an industry that kills one prototype per week before redoing from scratch, I guess I opened myself a bit more on casual and mobile games.